Thursday, September 2, 2010

Environment Design cont.

13/8

Scrambled together some sketches of objects that might be scattered throughout the battlefield, used for the close-up establishing shots of the battlefield.




The mindset for these sketches were the general devastation of a warzone, to underline the wasteful conflict between the two fighters. This is to create stark contrast to the end scene set against a brilliant sunset.

And with some subtle Photoshop magic...

Wednesday, September 1, 2010

Studio 2 Week 4 - Environment Design

Now that we have some storyboards to build from, we can start thinking about the kind of world that our heroes will inhabit.
The whole story takes place on a battlefield, and doesn't shift anywhere else. A desolate, war-torn type environment I think would suit here, in order to underline the waste of life that the conflict between these characters represents.

Here's a bit of concept art I drew up:



And with a little Photoshop colour manipulation: